NOTE : Activation key must
be used on a valid Steam account, requires internet connection.
About the game
Tank Warfare: Tunisia 1943 – tactical battalion level combat
simulation. Continuation of Graviteam Tactics series on the Western
Front.
Game is comprised of two modes:
- Operational – turn-based mode where you can shift and
concentrate forces in the chosen directions, resupply and replace
units, repair and refuel vehicles.
- Tactical – real-time mode where you are conducting fire
combat with the enemy, capturing territory, destroying vehicles and
the enemy manpower.
Large-scale operations for the US Army and Wehrmacht with
realistic organizational structure. The campaign features more than
50 detailed vehicles produced in Germany, USA and UK. Over 400 sq.
km of realistic landscapes were reconstructed from topographical
maps and photo and video materials.
Key features
- Enhanced UI: functional interface of various panels, radial
orders menu and other enhancements.
- Interface appearance and customization: three variants of
appearance are included, customizable unit markers (Wehrmacht,
NATO, Red Army).
- High replayability and advanced AI, which selects the best
strategy based on behavior, not a predetermined script.
- Advanced management of forces in the operational phase:
reinforcement strategies and management of reserves.
- Statistics keeping: performance of each unit is recorded
(kills, losses, awards, etc.). After each battle, damages and
condition of forces and vehicles, as well as telemetry are shown in
the after battle statistics.
- Battlefield simulation: realistic vision devices, smoke screens
and flares, creation of trenches, explosion craters. Remnants of
previous battles remain on the battlefield until the end of
operation.
- Realistic soldier behavior: each soldier has several essential
parameters, such as experience level, stamina and morale, which
influence their behavior and effectiveness.
- Detailed weapon modeling and realistic ballistics: bullets and
projectiles follow ballistic trajectories, taking wind, temperature
and other parameters into account.
- Advanced armor penetration: modeling based on ballistic
histograms without simplifications of probabilistic methods,
generation of secondary fragmentation fields takes into account
many parameters, such as the change of the field shape in space,
fragments and armor characteristics, armor thickness and damage
conditions.
- Complex vehicle damage system: engine, suspension, sights,
weapons and targeting mechanisms can be damaged separately,
affecting the combat capabilities.
- Destructible environment: almost everything can be blown up and
destroyed, from landscape surface and buildings to vehicles and
enemy defensive installations.
- Advanced control of the off-map artillery, featuring various
fuse settings and shell types.
- Formation and movement modes: lines and columns, movement by
road and covertly, infantry following behind tanks, setting a
delay, fire sectors, etc.
- Automatic smoke screen laying: units set up smoke screens when
enemy is spotted.
- Dynamic change of the time of day, light sources and weather
effects, influence the course of battle, visibility and area
passability.
Also, you can view detailed info on each unit in the interactive
encyclopedia, and an interactive tutorial will explain most aspects
of the game.
System requirements