Rise of The Samurai is a brand new, independent
campaign for Total War: SHOGUN 2. Set 400 years before the dramatic
civil war depicted in SHOGUN 2, the “Rise of The Samurai” campaign
is based on the Gempei War, a conflict between six legendary clans
of the Taira, Minamoto and Fujiwara families. It culminated in the
first Shogunate, and the rise of the Samurai as the ruling class.
Game Features:
- Play a brand new and independent campaign for SHOGUN 2 set in
12th century Japan.
- The Rise of The Samurai campaign can be played in single-player
mode as well as multiplayer versus or co-op modes.
- 3 new families divided into 6 playable clans
- Each clan has its own unique set of traits, giving it a
distinctive feel and play-style.
- 16 new land units spread across swordsmen, spearmen, archers,
and cavalry. These include:
- Foot Samurai – Masters of bow and sword, these Samurai are
deadly at range or in melee. They may not be the most numerous
units, but they are perhaps the most effective. Also protected by
distinctive Gempei-period armour which gives excellent protection
at range and in melee.
- Sword Attendants – Armed with huge two-handed swords, these
fearsome warriors can carve a bloody path in melee.
- 4 new Hero units – the Naginata Warrior Monk Hero, the Tetsubo
Warrior Monk Hero, the Mounted Samurai Hero and the Onna Bushi
Heroine.
- Onna Bushi Heroine – Armed with Naginata and bow, these female
Samurai are versatile cavalry units who excel in melee. Do not
doubt the courage of a woman…
- Tetsubo Warrior Monk Hero – armed with iron-studded clubs,
these Monks are devastating in melee as they bash their way through
their foes.
- 10 new naval units and 3 new naval special abilities
(“Banzai!,” “Whistling Arrows” and “Rally”)
4 new agent types with their own unique skill
trees:
- The Shirabyoshi uses seduction to convince her target to join
her family’s cause, and to distract enemy armies. She is also able
to entertain the nobles of friendly towns in order to boost their
growth and entertain friendly generals in the field, which
increases their loyalty to the family and counteracts the efforts
of enemy agents attempting to bribe or seduce them into changing
sides.
- The Junsatsushi can request the allegiance of neutral and enemy
castle towns, along with any forces garrisoned there. He ensures
loyalty and obedience from friendly generals, increases income by
preventing corruption, and keeps your castle towns and armies safe
from enemy subterfuge when stationed there. He can also pay off
rival agents.
- The Monomi acts as an assassin, spy, saboteur and scout. He can
establish spy networks within your castle towns, which increases
the chances of discovering any rival agents and armies that may be
hiding within a province.
- The Sou can inspire a friendly army or pacify an angry populace
with his enlightened rhetoric. Likewise, he can demoralise an enemy
force, reduce the chances of successful bribery, indoctrinate enemy
agents and cause them to retire, or incite an enemy population to
revolt.
- New historical scenario – the Battle of Anegawa (1570)
System requirements
Minimum:
- OS: Windows 7 / Vista / XP
- Processor: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor, or AMD equivalent (with SSE2)
- Memory: 1GB RAM (XP), 2GB RAM (Vista / Windows7)
- Graphics: 256 MB DirectX 9.0c compatible card (shader model 3)
- DirectX®: DirectX 9.0c
- Hard Drive: 32GB free hard disk space
- Screen Resolution: 1024×768 minimum
Recommended:
- OS: Windows 7 / Vista / XP
- Processor: 2nd Generation Intel Core i5 processor (or greater), or AMD equivalent
- Memory: 2GB RAM (XP), 4GB RAM (Vista / Windows7)
- Graphics: AMD Radeon HD 5000 and 6000 series graphics card or equivalent DirectX 11 compatible card
- DirectX®: DirectX 9.0c
- Hard Drive: 32GB free hard disk space
- Screen Resolution: 1280×1024 minimum