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About The Game
Age of Darkness – Final Stand
Build, Gather and Fight in a Desperate Last Stand Against an
Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the
manifestation of human fear and nightmares, others say it is a
wandering mass of damned souls haunting us. The origin of the
darkness itself is unknown, but one thing for certain is that we
can keep it at bay through the power of light and fire.
An Unrelenting Rumbling of Nigntmare Fuel
Brace yourself against huge tidal waves of Nightmares.
Leveraging an internally developed technology called ‘SwarmTech’
allows the game to render over 70,000 enemy units on the screen at
one time. These enemy legions claw their way up through seething
fissures in the earth to reinforce ‘The Veil’.
The Living Death Fog Consumes All
Light up a rich, complex, procedurally generated map to claim
territory back from ‘The Veil’. A dynamic living death fog that
conceals enemies and drains life from your troops. Holding the line
against this terror is not for the faint of heart.
In a World of Malice Earn Your Blessings
Borrowing from the the roguelite genre, Malices are random
afflictions placed on the player during every Death Night,
unraveling the best made plans. Conversely, if a Death Night is
survived, you may decide between three randomly selected Blessings,
enriching the experience and giving your army a much needed
edge.
A Champion Must Rise From This Desolation
Lead the charge against the horrors of the night with powerful
and unique Heroes. Using special abilities gained from leveling up,
these Heroes can be key to turning the tide of a desperate battle.
But beware, the Nightmares have Elite roaming champions of their
own that drop precious resources when killed, posing an extreme and
ever-present threat to your expansion.
Features
- ‘SwarmTech’ allowing for over 70,000 swarming AI units on
screen at any time
- Build defenses against thousands of enemies during Death
Nights
- Day & Night transitions, expand by day, hunt by night
- Unique Heroes to level up and micro-manage to gain an edge
against the dark
- Living Death Fog system that grows and recoils from the
light
- Randomized Malices & Blessings to make every survival
unique
- Multi-faceted Skill Tree system to progress through for your
Units
- Wandering Elite Nightmares that may ambush your party and drop
precious Dark Essence
- Horror and Embolden based status effects which may curse or aid
your troops
- Special Nightmare units, Spitters, Crushers, and Wraiths that
test your combat skills
System requirements