Deep Sky Derelicts: New Prospects, the first expansion to Deep
Sky Derelicts, introduces a number of remarkable upgrades and new
features, opening up exciting new prospects for the scavengers
roaming the DSD world.
Making planetfall, getting lost in blizzards and sandstorms,
engaging with scavenger colonies and clearing out monster lairs –
not only does the New Prospects expansion give a hefty boost to the
variety of scenery and diversity of encounters out there, it also
makes exploration even more exciting, tense and suspenseful than
ever before. Get ready to have the risk-reward trade-off honed to a
knife edge…
To help you cope with all these previously unseen perils,
though, we’ve greatly reinforced you with many new and enhanced
tools and possibilities, right at your fingertips. These include
sneaking, ambushing enemies, remote scanning, en-route medical
treatment, environmentally-mediated combat actions, and even an
entirely new class – the Miner. Life has never been as difficult or
exciting as now!
Key Features:
- New exploration mechanics:
- Stealth, Rush and Normal exploration stances now allow you to
sneak past enemies or ambush them, or simply conserve energy and
proceed as usual.
- Run a Focused Scan to reveal all objects and activity in a
remote location.
- Field treatment helps restore wounded squaddies’ health and
temporarily boost your card draw when away from home.
- A wide range of new environmental conditions:
- Global conditions (derelict-wide): dynamic gravity, plague
ship, radiation waves and more.
- New local conditions, including hazardous planetary conditions,
such as blizzards and sandstorms.
- Other defining conditions such as Ghost Ship (derelicts full of
stealthy, dangerous enemies), and Tourist Trap (more loot, more
dead scavengers…).
- Enemy groups respan on derelicts, including previously visited
ships.
- New locations to visit apart from the derelicts: ice and desert
planets.
- Settlements: confined, guarded areas that belong to various
factions, such as scavenger colonies, pirate forts and scourge
nests. These can all be interacted with in multiple ways, for
example by taking contracts, trading or pillaging.
- New environmental combat actions that can be used in exchange
for energy during fights, as an alternative to playing regular
cards. Environmental actions can significantly increase your
tactical options.
- 10 new enemies, including deadly new variations on the Cobra
and Skink, as well as the brand-new Dreadwurm, Stone Shepherds and
Myrmexes.
- New character class – the Miner. Custom look, ability tree and
exclusive new heavy ranged weapon, the Blaster, plus extension mods
and new cards!
- New equipment offering exciting new options for gearing up your
scavengers, such as regenerating shield cores, as well as
illustrious new mods to make them fully shine.
- A dozen compelling new side missions to accomplish, on planet
surfaces and inside derelicts.
- Numerous UI updates and improvements:
- Left-side consumables menu on the scanner screen.
- New buttons for Normal and Focused Scans on the scanner
screen.
- Stance selector button on the scanner screen.
- Easy-to-spot ship and room condition indicators on the scanner
screen;
- Minor and major ship condition info on the star map screen
System requirements
Minimum:
- OS: Windows 7 / 8 / 10, 64-bit only
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4400
- DirectX: Version 9.0
- Storage: 4 GB available space
- Sound Card: Yes
- Additional Notes: Minimum system requirements will allow you to play the game in FullHD / 30 fps
Minimum:
- OS: macOS 10.11+
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: shader model 4.0 compatible
- Storage: 4 GB available space
- Sound Card: Yes
Minimum:
- OS: Ubuntu 12.04+, SteamOS+
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: shader model 4.0 compatible
- Storage: 4 GB available space
- Sound Card: Yes